"Unit1.cpp" Dosyası
#include <vcl\vcl.h>
#pragma hdrstop
#include "Unit1.h"
#pragma resource "*.dfm"
TForm1 *Form1;
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
__fastcall TForm1::TForm1(TComponent* Owner):TForm(Owner)
{
}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
void __fastcall TForm1::Button1Click(TObject *Sender)
{
//Farenin hapsedileceği alan için
//RECT yapısında bir değişken tanımlanıyor.
static RECT HapisAlani;
//Cursorun hapsedileceği alan belirleniyor.
HapisAlani.left = Form1->Left + Panel1->Left;
HapisAlani.top = Form1->Top + Panel1->Top + 15;
HapisAlani.right = Form1->Left + Panel1->Left + Panel1->Width;
HapisAlani.bottom = Form1->Top + Panel1->Top + 15 + Panel1->Height;
//Cursor hapsediliyor.
ClipCursor(&HapisAlani);
}
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
void __fastcall TForm1::Button2Click(TObject *Sender)
{
//Cursor serbest bırakılıyor.
ClipCursor((LPRECT) NULL);
}
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
"Unit1.h" Dosyası
//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <vcl\Classes.hpp>
#include <vcl\Controls.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\ExtCtrls.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TButton *Button1;
TPanel *Panel1;
TButton *Button2;
void __fastcall Button1Click(TObject *Sender);
void __fastcall Button2Click(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern TForm1 *Form1;
//---------------------------------------------------------------------------
#endif
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
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